Let's start the beginning though, and some of this is probably excessive, I pulled three blues from Reaper to work on these overalls. I'm keeping these all at the same level of "wear" just because I want to keep things simple. If I do another batch I'll try some fading.
Reaper Ezren Blue (89528), Ultramarine (9188), Ultramarine Highlight (9189) and Moonstone Blue (9317)
I started off with the Ezren Blue in the last post but I had to go back and paint the caps so it was one step back to catch that little detail.
Next was a
50/50 mix of Ezren Blue and Ultramarine. I thinned this down a bit and covered most of the overalls and caps with this, trying to keep the Ezren visible in the darkest areas of shadow.
I followed that with Ultramarine with just a hint of the previous mix in it. I try to keep working the brush in in downward direction as I go. In theory, this should keep this base color away from our shadows. This is the midtone the base color for the overalls.
Working our way up is a 50/50 mix of Ultramarine and Ultramarine Highlight with just a hint of Ezren blue added. Again, I went from top to bottom concentrating on just the higher areas of the clothing at this point. I managed to get a little enthusiastic with this and went a bit deep. I made a glaze of the Ezren Blue and toned down this highlight. It also helped to deepen the shadows and basically pull all the colors back together. I repeated this highlight and didn't get quite so enthusiastic with it this time.
I followed this up with Ultramarine Highlight with a bit of the previous mix in it and just kept hitting the highpoints. I thought this would be the final but things were still looking a little dark so it was off to one more color.
I had Moonstone Blue nearby from doing the study in blue so I mixed it the the Ultramarine Blue for one last highlight using it on the highest points.
They look a little rough but its time to move on I think.
At this point I'm finding the details on these miniatures to be a bit to fine. While I'm not a huge fan of exaggeration there is a point when exaggeration is absolutely necessary. While the folds in the clothing is excellent, any other "softer", "smaller" details are lost at this scale. In particularly all the definition in the face has been lost. A sculptor would be able to exaggerate facial features to give the face depth and character. Difficult at this scale but I have seen sculptors do some amazing things at this scale (I have also seen some abysmal failures).
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