The Town of Calamity, The D&RGW RR Warehouse Row and Historical Miniature Gaming
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Showing posts with label LEG. Show all posts
Showing posts with label LEG. Show all posts
Sunday, November 4, 2012
Painting and Flocking Felt Gaming Boards
I'm part of a wargame group known as LEG (League of Extraordinary Gamers). In a bout of insanity several years ago we decided to run a LaSalle tournament at Genghis Con and some how figured that we would have upwards of 32 players sign up. It was based on a somewhat reasonable assumption at that time. The FLGS couldn't keep the rulebook in stock and had sold over 60 copies, 15mm Napoleonics were flying out the door and there was a lot of buzz on the net. To accommodate 32 players we needed 16 6x4 game boards. We had been playing for a years on a couple of felt boards that the owner of the FLGS had made. He had painted them up and flocked them and we forced him to reveal his secrets. There are two key items to making this work; high quality felt and matt medium. Somehow I managed to volunteer to get the boards ready while the rest of the club worked on the scenery.
A couple of decisions were made before we got completely stuck in.
1) Semi-Geomorphic. The club occasionally puts on big games, the FLGS had 6 6x4 tables and it was just possible to arrange them end to end in the room. They were also on wheels, that could be locked down, to make them pretty easy to move around. Semi-Geomorphic boards let us create an gaming area where the roads and streams at least looked like they went together. To that end I created a 4x4 grid map and layed out the road net and river courses.
2) Easy to Store. This was big we didn't have space to actually store 16 boards so we turnedto the felt board as something that could be rolled up and stored easily. This would make them much easier to transport as well.
3) Good Looking. Since this was to be our signature event we wanted something that was definitely a step above a piece of felt layed out on the table. We matched the colors of the hills as closely to the board colors so that they looked like that went together.
We were able to purchase the felt in bulk, we were fortunate in having a fabric expert in the club and she was able to handle this purchase for us. I went off to Walmart to purchase acrylic craft paints. Regular model acrylics were going to be way to expensive for this project. There were two goals as far as paint went. We wanted to break up large expanses of green and I wanted to be able to try and give some visible depth to the rivers when there really wasn't one. I purchased a couple of different greens, browns and blues to get started. This project would certainly prove that you can push darn near anything through an airbrush.
Rather than cut them up into the individual boards right off the bat, we basically cut them into four sections essentially representing one row of the 4x4 grid. I marked out the spots where the roads and rivers would enter and exit each board. Since I would be going through a lot of paint I bought some big cups to mix paint in. I thinned the paint with Windex starting at 50:50 paint to Windex and then thinning more from there if necessary. In the end most of it was probably thinned down closer to 40:60. I started off by creating blotches of green and brown across the entire section. I then moved on to the streams. I reversed the way you would usually try and show deep water and went for something that would show up better. I layed down a wide swath of dark blue and then came back down the center with the teal. This made it look like there were wet banks and "framed" the lighter blue. Not quite the effect I originally wanted but it looks good on the boards and helps the rivers stand out a bit more. The base for the roads was laid out in a single color of brown, a bit lighter than the brown I used to splotch the board with. I did this painting over the course of a couple weekends at the FLGS as it was the only space big enough to lay out the felt. I struggled through a lot of airbrush clogs trying to get the mix right. I certainly learned how to tear down and clean my airbrush pretty quick though. It was a good experience from that standpoint, it was still quite frustrating on more than one occasion though.
With the painting completed over the 4 "strips" I was ready to start flocking. I used the finest grain Woodland Scenics flock I could get my hands on. Fortunately the largest model railroad store (Caboose Hobbies) in the US is right here in Denver so I didn't have any problems getting what I needed. Again I wanted a number of different colors to help break things up. I purchased a couple of different medium to light greens and a couple of brown/sand colors for the roads. Step 1 was to sprinkle the flock on to the boards using a strainer. You must keep the layers of flock as then as possible, this is critical! Once you have finished flocking the board its time to apply the matte medium. Matte medium is a foggy white fluid available at your local art or craft stores. The brand we used for this was Liquitex. I'm not sure what artists use it for but its about the best glue in the world for scenery! Again I cut this down 50:50 with water. I then sprayed this over the entire board and I laid it on thick, you should just be able to see it almost puddle on the surface. You need it this thick to make sure it penetrates the flock all the way through to the felt and then into the felt itself. If it doesn't get all the way through the flock it will just form a crust that will peel off later. I let this layer dry completely. Fortunately I live in a high, dry climate and the drying time was somewhat reduced. This first layer of matte medium will slightly adhere to the surface underneath. I was able to peel it right up without a problem and we haven't had any residual stickiness problems. After the first layer had dried I applied a second coat of matte medium just to be sure everything was going to stay in place. Of that didn't help those areas that had formed a crust so it may not have been necessary.
Once that had dried, we cut the boards up into their final pieces. I used some stencils and airbrushed a number on to the back of each board in each corner. The numbered represented its place on the original 4x4 map. Then a copy of the map with the section of board inside outlined in red was taped to the outside of the tube. This makes it easy to look at the original map and figure out which board you want to use and which boards will easily connect up with it. Since we kept the road entry and exit points consistent there are a lot of possible combinations other than the combinations shown on the map.
Overall we have been pretty happy with this little project. The boards get a lot of use and have held up really well over the last couple of years. The only problems we have encountered are with those areas where a crust of flock formed rather than getting glued all the way down. I have some recent shots taken by Ian Darley showing some of the boards in use for the FOW tournament at the Feast of Blades convention here in Denver.
Wednesday, April 4, 2012
Force on Force - British Paras vs Taliban
This was my first game of Force on Force. Nick Johnson had the night off and brought his miniatures and boards to teach us the game. This is his standard convention scenario and features 2 squads of British Paratroopers against a horde of Taliban. Their mission objective is to find the cache of weapons rumored to be in a building in the back corner of the board. Nick and Lee Schultz built the boards up from a wood frame with half inch Styrofoam on top as the base. Trees and buildings (Gamecraft Miniatures) are separate pieces but everything else is built directly on the boards. Its a good looking setup and has survived traveling pretty well at this point. Its been used for six games at Genghis Con XXXIII (in Denver last February) and traveled around for about another 15 games at this point. In this game Ray and John ran the British Paras and J (John's son) and I ran the Taliban forces.
I'll let the pictures tell most of the story but a quick synopsis had the Taliban taking out the British GPMG team on turn 1 and then fighting a delaying action for the rest of the game. The Taliban sniper team died on turn 1 without causing a casualty to the advancing Paras. From there on it was just stubborn resistance (and some really good die rolling) to slow the British advance. In there somewhere a Taliban news crew managed to show up and promptly caught the attention of a fire team that spent two or three turns taking them down. A fortunate placement of an IED cut off one of the British avenues of advance forcing them to split up. It came down to the last turns as two British fire teams converged on the weapons cache. One team lost two members trying charge the building. The other team managed to get in the building but couldn't wipe out the remaining Taliban. This was a great game and well played by both sides. I picked up the win for the Taliban this time as the British Paras ended up with 2 KIA and 2 seriously wounded and did not control the objective.
I took a lot of pictures and here are some of the better ones.
At the start of the game British in the LZ and a Taliban sniper team on the roof.
A wider view of the initial positions
Taliban occupy a building on the right flank and open up on the British GPMG team
British fire teams taking cover in the irrigation ditch
British fire team takes on a Taliban flank attack head on, and takes a casualty while doing it.
Paras finish off the Taliban right flank.
Advancing Paras discover more Taliban
Paras continue the advance on the right
Taliban in the Para's rear tie up the second squad and occupy the landing zone
Paras take out the Taliban taking cover in the second irrigation ditch
A Para fire team, with casualties of its own, defends against the Taliban attacking from behind
Para squad closing in on the hidden weapons cache
Paras take a group of Taliban on top of the building under fire and take down the entire unit. Things are looking up but time is short.
The Taliban news team goes down. No video is getting out about this action. (Taliban lose 5 victory points for the news team not surviving).
Para fire teams converge for the final assault.
Another angle on the Taliban holding the building
The British point of view as another unit of Taliban suddenly appear to block the way.
That's a bunch of AKs!
British contest but do not hold the objective. Two Para casualties, one KIA, one serious.
Nick has AARs as well as modeling info on his blog at: http://littlenickysgameroom.blogspot.com (I have tried getting this URL in here about 5 times, blogger doesn't like it very much for some reason).
Monday, January 23, 2012
The League of Extraordinary Gamers and Genghis Con XXXIII
Genghis Con will take place February 16th – 19th
at the Red Lion Hotel in Aurora Colorado. This convention is run by the Denver
Gamers Association (DGA) a not-for-profit group established in 1978 to host
game conventions in the Denver Metro area. Genghis Con is the oldest of the two
conventions, the other being Tacticon which was established in 1987. Genghis
Con attracts 1600 – 1700 individual gamers over Presidents’ Day weekend, Tacticon attracts 800 – 900 individual
gamers over the Labor Day weekend. You can find the DGA website here: Genghis Con
LEG members will be running 8 separate events this year and
we are looking forward to a fine turnout of folks. Here are the games that we
are running for this convention:
3018 Tyrant’s End Game – GW Man ‘o War hosted by Ian Darley
Saturday 2pm – 6pm
4001 Here Kitty, Kitty – Street Pigs Historical (Homebrew)
by Bill Kehrman
Friday 7pm – 11pm
4005 Dark Age Siege – Modified The Sword and The Flame by
Jeff Kohnke and John Rames
Sun 9am – 1pm
4006 Utrinque Paratus Ready for Anything pt 1 – Force on
Force by Nick Johnson
Friday 7pm – 9pm
Saturday 2pm – 4pm
Saturday 4pm – 6pm
Saturday 7pm – 9pm
4007 Utrinque Paratus Ready for Anything pt 2 – Force on
Force by Nick Johnson
Sunday 11am – 1pm
Sunday 2pm – 4pm
4011 LaSalle 15mm Tournament – LaSalle Napoleonics – Lee Schultz
and Rob Graham
Saturday 8:30am – 5:30pm
4031 Historical Army Painting Competition – Patrick Synnott,
Scott Merrifield, John Rames
Saturday Entries Accepted 9am – 5:30pm, Judging at 5:30pm (Minimum 30 stands and 6 units)
4035 Vietnam
15mm Tournament – Flames of War Vietnam
– Robert Farallo and Drew Sizemore
Sunday 9am – 6pm
I look forward to seeing miniature games surrounded by happy gamers!
Thursday, January 5, 2012
Charity FOW Tournament
One of the members of LEG (my gaming club) has a daughter that was diagnosed with leukemia. The club decided to hold a charity FOW tournament to raise some funds to help with the medical bills. This was probably the first time I had played FOW in two years or so. The tournament was late war and of course the only army I have is my DAK mid war army. For the tournament they had to masquerade as the Aufklarungs unit of the Hermann Goering division. Three games later I managed to get completely crushed once, a narrow victory and a narrow defeat. Here are some pictures from the game:
Attacker against the Russians
Defending against the British 7th Armored (Steve would go on to win the tournament)
One of those mutual attack/defend games against the Americans. This is one of the 16 game boards I painted for a La Salle tournament in 2010. Unroll and add buildings and hills and you are good to go.
A quick view of my Hermann Goerring Aufklarungs disguised as DAK troops. There are a couple of proxies in there because no store in the area had the last Wespe I needed and I had to sacrifice a pack of Panzer Lehr troops to get the Panzerschrecks I needed.
Monday, January 2, 2012
Miniature Wargaming
Like every miniature gamer that I know I have far to many unpainted miniatures and interest in far to many periods. This year I'm trying to cut back a little and will probably have some miniatures that will end up being bartered or sold off. I think I have narrowed my periods down to the following: WWII, WWI, ACW, TYW, Napoleonics, LoTR and 40K.
For WWII I have a 15mm DAK army for Flames of War and I'm slowly gathering the components to do a later war army based on the Hermann Goering Division again for Flames of War. I actually prefer the Command Decision rules but I know with FOW I can always get a game in.
For WWI I'm working on an American force in 28mm. I'm focusing on the 5th Marine Regiment of the 2nd Division. I have a lot of unpainted pewter for this force right now.
I have an 15mm ACW Union Army that is just about complete. I need to finish up some more cannons and do the cavalry and that one can be called done. They are mounted for Fire and Fury. Currently we are playing the newer regimental rules but I still have my old brigade level rules too.
The advent of some nice plastics for the Thirty Years War/English Civil War sucked me into this period. I'm working on the Danes for the TYW, of course nothing is finished yet and there are some more miniatures to buy. Maybe with the tax return this year.
I have British in 15mm for Napoleonics. This army is actually almost finished as well. Originally my group (the League of Extraordinary Gamers or LEG) was playing La Salle, I think we are leaning towards going back to Napoleon's Battles. The infantry is just about finished which leaves a small amount of artillery and cavalry to round things out.
Lord of the Rings is my fantasy rules choice and I'm working on a Dol Amroth force that I hope to have ready for Mayhem in the Mountains later this year. It will be a double duty army in the end so I'm painting more troops than I can field so it could be used as Rangers of the North or Rangers of Ithilian.
The final piece is my 40K army. This is not something I'm really gung ho about but both of my boys play 40K so it would be nice to have an army to play against them. I have been collecting Legion of the Damned figures as the basis for my own chapter. I have been slowly accumulating kits and miniatures for this army, most of which will end up being pretty heavily converted.
For WWII I have a 15mm DAK army for Flames of War and I'm slowly gathering the components to do a later war army based on the Hermann Goering Division again for Flames of War. I actually prefer the Command Decision rules but I know with FOW I can always get a game in.
For WWI I'm working on an American force in 28mm. I'm focusing on the 5th Marine Regiment of the 2nd Division. I have a lot of unpainted pewter for this force right now.
I have an 15mm ACW Union Army that is just about complete. I need to finish up some more cannons and do the cavalry and that one can be called done. They are mounted for Fire and Fury. Currently we are playing the newer regimental rules but I still have my old brigade level rules too.
The advent of some nice plastics for the Thirty Years War/English Civil War sucked me into this period. I'm working on the Danes for the TYW, of course nothing is finished yet and there are some more miniatures to buy. Maybe with the tax return this year.
I have British in 15mm for Napoleonics. This army is actually almost finished as well. Originally my group (the League of Extraordinary Gamers or LEG) was playing La Salle, I think we are leaning towards going back to Napoleon's Battles. The infantry is just about finished which leaves a small amount of artillery and cavalry to round things out.
Lord of the Rings is my fantasy rules choice and I'm working on a Dol Amroth force that I hope to have ready for Mayhem in the Mountains later this year. It will be a double duty army in the end so I'm painting more troops than I can field so it could be used as Rangers of the North or Rangers of Ithilian.
The final piece is my 40K army. This is not something I'm really gung ho about but both of my boys play 40K so it would be nice to have an army to play against them. I have been collecting Legion of the Damned figures as the basis for my own chapter. I have been slowly accumulating kits and miniatures for this army, most of which will end up being pretty heavily converted.
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