Using Battlefront’s MIG Pigments
To be honest I was surprised that 
Battlefront introduced MIG Pigments into their paint line. These are primarily 
used by modelers on just about every type of kit but primarily on display and 
competition pieces. In most cases these pieces never get the kind of handling 
that our gaming miniatures are going to get. However, they definitely have some 
uses on our miniatures and I’ll give you some basics (very basic) on how to use them. Please keep in mind that I am still practicing and learning these techniques as well so if you have better information or another twist to using the pigments feel free to leave a comment or two!
There are several brands of pigments on the market; MIG Productions, AK 
Interactive and Vallejo being the biggest. There are a number of smaller 
companies out there making pigments as well. First thing these are not the same 
as pigments you can make by grinding up pastel chalk and they do behave 
differently (although some of these techniques may work with chalk if you want 
to give it try). Most of the model railroad pigments will work using these 
techniques as well although they don’t tend to be as finely ground as MIG and AK 
pigments. MIG Pigments and AK Interactive Pigments are almost identical having 
been developed by the same guy (Mig Jimenez, who started MIG Productions and has 
since left and is working for AK Interactive now). AK pigments may be ground a 
little finer than the MIG ones but I haven’t really noticed a difference. I 
haven’t tried the Vallejo pigments so I can’t help you there. Every place I have 
tried to order Vallejo from has been out.
Generally pigments are used for 
weathering affects and are applied after everything else is done. They don’t 
have to be used just for weathering or applied last but that’s the main way they 
are used. There are two main techniques; applying dry and applying wet (a wash). 
Dry pigments are best affixed to a matt surface which gives the pigments a 
little tooth to hold on to. The dry application works the same as you would use 
for applying pastel chalks. Spoon a bit of the pigment onto a piece of plastic 
(a plastic palette is great for this), a little bit will go a long way! Don’t be 
afraid to use multiple colors to get some different tones on your vehicles 
either. Using an old brush scrub the pigments onto the surface of your model, 
concentrate on those areas that would collect mud with darker colors and lighter 
colors for dust on the upper surfaces. The concrete color in the Battlefront set 
makes a pretty good dust color. Once on a model pigments can be easily rubbed 
off with your finger (as a modeling technique) or if you hate what’s going on 
just wash it off. Like anything else I do I like this technique because I can 
build up layers till I’m happy. To build up layers though you need to fix the 
pigment into place, you do this using white or mineral spirits (turpentine is to 
strong although turpenoid is okay). Load the brush with white/mineral spirits 
and touch it to the model letting capillary action spread it to all the 
surfaces. You just want to touch the surface if you try and “paint” it on you 
will actually create a wash and lose the effect you have created. Once the 
white/mineral spirit has dried the pigment becomes much harder to remove 
(although you can still rub it off if you need to) and you can apply another 
layer or let it be and call it done. You use thinner to help fix the pigment in 
place (and don’t panic when you apply the thinner and it looks like the pigments 
have disappeared, they will come back as it drys) instead of a dullcote spray. 
Spraying dullcote tends to displace the pigments from where you put them tends 
to make them disappear never to be seen again (something to do with light 
reflection and the nature of the lacquer in the various types of dullcote I am 
told). For light gaming these vehicles would be fine but the pigment will still 
wear off with continued use (and we do like to play with our toys). If you want 
them to be permanent then you need to use something called “Fixer”. Both MIG and 
AK make this fixer and I wish I could tell you that there is a substitute but I 
can’t figure out what this stuff really is. Be sure that everything is the way 
you want it and then apply the Fixer the same way you apply the white/mineral 
spirits. If you are going over something you have already fixed in place with 
the spirits then you don’t have to be quite as careful. Once you have applied 
this stuff its not coming off unless you strip the entire model.
The 
other technique is to apply the pigments wet as a wash. A wash can be made using 
water, white/mineral spirits or alcohol (ISP 90% is best, vodka is not a good 
choice for this). Washes are better used on glossy surface so that they flow 
better. You can mix up a wash in a palette or you can create it right on the 
model. Like you did with the dry technique apply pigments to the model but just 
drop them into place rather than scrubbing them on. Use darker tones in areas of 
shadow and lighter tones higher up. Once your pigments are in place load up a 
clean brush with the thinner of your choice and apply it to the model liberally 
(paint it on) making sure all the pigments are wet and push and blend the colors 
on the model into the places you want them. Again wet pigments tend to disappear 
but will show back up as they dry. You don’t need the “Fixer” for this technique 
and you can seal it with dullcote (at which point you could then apply the dry 
technique). The neat thing about the wash technique is that you can “clean up” 
the model if it gets some place it shouldn’t. Just load up a clean brush with 
whatever you used as a wash (water, white/mineral spirit, or alcohol) and gently 
rub it across the surface you need to “clean” you are diluting and wicking up 
the excess wash from the higher surfaces.
There are other things you can 
do with pigments, like making cool mud and winter effects. There are a number of 
youtube videos out there (more than half aren’t worth the time) as well as DVDs 
by both MIG and AK. I would recommend MIG’s “F.A.Q. 1 Pigment” DVD and AK 
Interactive’s “Weathering an SdKfz 222 in one hour”. Both MIG and AK have US 
locations so shipping is not nearly as expensive as it would be from Spain if 
you want to experiment with other products. Mig 
Jimenez has an excellent blog where he discusses and shows you a lot of techniques. His is in my list of blogs.
The Town of Calamity, The D&RGW RR Warehouse Row and Historical Miniature Gaming
Quotes
Life is short, break the rules. Forgive quickly, kiss slowly. Love truly, laugh uncontrollably and never regret anything that makes you smile. - Samuel Longhorne Clemens (Mark Twain)
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment